Procedural Texture Painting and technical definition of hands off from the env team for all of Arrakeen's spaceport buildings allowing us to process any building in an hour, and be able to process modeling retakes even faster, limiting any rework texture wise, exporting recipes for constant on target lookdev.
Buildings were modeled / UVed and built to be destructible by the huge enviro team composed of the amazing David Desplat and Baptiste Lemonnier.